Tahm Kench Build Guide

Tahm Kench Portrait Picture
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Tahm Kench, the River King

'The whole world's a river, and I'm its king.'
Tahm Kench travels Runeterra's waterways, feeding his insatiable appetite with the misery of the unsuspecting. The singularly charming gourmand savors every moment of his victims' suffering. A deal with Two-Coats may carry you to wherever you wish, but your journey will most assuredly end in the depths of despair.

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Tahm Kench Stats

    • Health Lvl 1 Growth Lvl 18
    • Health 340 1,750 30,090
    • Health Regen p/1 1.00 3.00 52.00
    • Health Regen p/5 5.00 15.00 260.00
    • Effective Health
    • Physical Damage Health 432,995 432,995 432,995
    • Magical Damage Health 192,576 192,576 192,576
    • Effective Hit Points 312,786 312,786 312,786
    • Lvl 1 Growth Lvl 18
    • Attck Speed (p/Sec) 0.386 0.89% 0.444
    • Physical Damage 49 90 1579
    • Critical Strike Chance (%) 0 0 0
    • Critical Strike Damage (%) 200 0 2
    • Resistances
    • Armor 13 78 1339
    • Magic Resist 30 30 540
    • Spell Pool Lvl 1 Growth Lvl 18
    • Mana 250 5 335
    • Mana Regen p/1 68.00 3.00 119
    • Mana Regen p/5 340.00 15.00 595
    • Utility
    • Movement Speed 315 315 5670
    • Cooldown Reduction 0 0 0
    • Range 525 525 525

Tahm Kench Spells

  • (Passive) An Acquired Taste

    By damaging enemy champions with basic attacks and abilities, Tahm Kench builds stacks of An Acquired Taste on them. At three stacks, he can use Devour on an enemy champion.
  • (Q) Tongue Lash

    • Cooldown:
    • 6 / 6 / 6 / 6 / 6 sec

    • Cost:
    • 50 / 50 / 50 / 50 / 50

    Damage the first enemy hit for (80 / 125 / 170 / 215 / 260) (+(0.7 per ability power point)) magic damage and slow them by (30 / 40 / 50 / 60 / 70)% for (2)s. Champions with 3 stacks of An Acquired Taste will additionally be stunned for (1.5)s. Activate Devour while your tongue is in midair to devour monsters/minions from a distance.
  • (W) Devour

    • Cooldown:
    • 14 / 13 / 12 / 11 / 10 sec

    • Cost:
    • 90 / 90 / 90 / 90 / 90

    Devour a target for (4 / 4.5 / 5 / 5.5 / 6)s (half that for enemy champions.) Enemies are dealt (20 / 23 / 26 / 29 / 32)% (+(0.02 per health point)%) of their maximum health as magic damage (maximum of (400 / 450 / 500 / 550 / 600) against neutral monsters). Enemy Champions: Requires 3 stacks of An Acquired Taste to be devoured. While holding an enemy champion, Tahm Kench is slowed by (95)%. Allied Champions: While holding an allied champion, Tahm Kench gains (30 / 35 / 40 / 45 / 50)% movement speed toward enemy champions (halved when not moving toward enemy champions). Minions and Monsters: Reactivate to spit them, dealing (100 / 150 / 200 / 250 / 300) (+(0.6 per ability power point)) magic damage to targets hit.
  • (E) Thick Skin

    • Cooldown:
    • 16 / 15 / 14 / 13 / 12 sec

    • Cost:
    • 50 / 50 / 50 / 50 / 50

    Passive: Damage taken while this ability is not cooling down is converted to gray health. If allowed to decay, (20 / 26 / 32 / 38 / 44)% of gray health will turn back into health. Active: Convert all of your gray health into a shield that lasts (6) seconds, but falls off gradually over that time.
  • (R) Abyssal Voyage

    • Cooldown:
    • 120 / 110 / 100 sec

    • Cost:
    • 100 / 100 / 100

    Passive: Basic attacks and damaging abilities deal an additional (20) + (4 / 6 / 8 per health point) magic damage. Active: Begin to channel for up to (15) seconds. During this time, one ally champion can right click Tahm Kench to join in. Alternatively, reactivate this ability to travel alone. On reactivation or once an ally has opted in, Tahm travels to the target location. Incoming champion damage breaks the channel. 'Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again.'


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